Answer:
They resemble each other in the way that they all were made or constructed almost entirely because of religious significance in order to pay homage to a person, deity, or place etc.
Explanation:
The differ in the way regarding the type of materials that they are made of, both relying heavily on materials sourced locally such as straw, limestone, bamboo etc.
They also differ in how they were constructed. This difference lies in the different methods used by the different peoples from these locations.
The answer is the two-factor theory by Frederick Herzberg. In this theory, it states that job factors can create satisfaction and dissatisfaction. This theory is applicable to certain situations only. He assumed that there is a co-relation between satisfaction and productivity, but stresses more on satisfaction than of productivity
The correct answer is - The groupthink of the football team made him uncomfortable, but he felt it was more <span>important that there not be dissension before the homecoming game.
Even though the captain of the team knew it was wrong to steal the other team's mascot, he went with this idea anyway because he didn't want to create any disturbance in his own team. He knew that if he rejected their idea there might be problems and dissatisfaction in his team, and he couldn't afford that before the game.
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Answer:i believe it is accurate without the need to measure its accuracy
Explanation:Most things can not be explained by science and that to me means there is a power that is greater than human measure .
People sin and they suffer because of their sins and it is reasonable because even we have established a system where when one is wrong or have done something wrong they get punished and so is the view of Christianity , sins are punished.
Answer:
<u>Design</u>
Explanation:
The second stage of problem solving is the design stage.
In this phase, alternate solutions are developed for a problem and their feasibility is evaluated.
The problem solving process in its design phase gives an analysis for cognitive or conceptual framework, evaluation of the problem taking its feasibility into consideration and the synthesis of the problem which is used for developing solutions or answers to design problems by many professionals