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VMariaS [17]
2 years ago
14

Many instruction sets contain the instruction NOOP, meaning no operation, which has no effect on the processor state other than

incrementing the program counter.
Suggest some uses of this instruction.

Computers and Technology
1 answer:
lions [1.4K]2 years ago
8 0

The answer & explanation for this question is given in the attachment below.

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6 0
1 year ago
Write a copy assignment operator for CarCounter that assigns objToCopy.carCount to the new objects's carCount, then returns *thi
ollegr [7]

Answer:

Here is the copy assignment operator for CarCounter:

CarCounter& CarCounter::operator=(const CarCounter& objToCopy) {

carCount = objToCopy.carCount;

return *this;  }

The syntax for copy assignment operator is:

ClassName& ClassName :: operator= ( ClassName& object_name)

In the above chunk of code class name Is CarCounter and object name is objToCopy.

Assignment operator = is called which assigns objToCopy.carCount to the new objects's carCount.

This operator basically is called when an object which is already initialized is assigned a new value from another current object.

Then return *this returns the reference to the calling object

Explanation:

The complete program is:

#include <iostream>  //to use input output functions

using namespace std;   //to access objects like cin cout

class CarCounter {  //class name

public:  // public member functions of class CarCounter

CarCounter();  //constructor of CarCounter

CarCounter& operator=(const CarCounter& objToCopy);  //copy assignment operator for CarCounter

void SetCarCount(const int setVal) {  //mutator method to set the car count value

carCount = setVal;  } //set carCount so setVal

int GetCarCount() const {  //accessor method to get carCount

return carCount;  }  

private:  //private data member of class

int carCount;  };    // private data field of CarCounter

CarCounter::CarCounter() {  //constructor

carCount = 0;  //intializes the value of carCount in constructor

return; }  

// FIXME write copy assignment operator  

CarCounter& CarCounter::operator=(const CarCounter& objToCopy){

/* copy assignment operator for CarCounter that assigns objToCopy.carCount to the new objects's carCount, then returns *this */

carCount = objToCopy.carCount;

return *this;}  

int main() {  //start of main() function

CarCounter frontParkingLot;  // creates CarCounter object

CarCounter backParkingLot;   // creates CarCounter object

frontParkingLot.SetCarCount(12);  // calls SetCarCount method using object frontParkingLot to set the value of carCount to 12

backParkingLot = frontParkingLot;  //assigns value of frontParkingLot to backParkingLot

cout << "Cars counted: " << backParkingLot.GetCarCount();  //calls accessor GetCarCount method to get the value of carCount and display it in output

return 0;  }

The output of this program is:

Cars counted = 12

3 0
2 years ago
Effective character encoding requires:
lidiya [134]

To answer your question the answer would be B compatible browsers

4 0
2 years ago
George is working with an image in Photoshop. He added a lot of effects to the image. He saved the first draft of the file. The
Alja [10]

Answer:

JPEG, PDF

Explanation:

3 0
2 years ago
Read 2 more answers
Write an expression that will cause the following code to print "I am a teenager" if the value of userAge is less than 20. Zyboo
VikaD [51]

Answer:

Replace

if userAge > 20

with

userAge > 19

Explanation:

if userAge > 20  checks if age is 21, 22, 23, 24........

The else condition which prints "I am a teenager" checks if age is 20, 19, 18....

Notice that 20 is inclusive of the else condition; this shouldn't be because for userAge to be less than 20, 20 isn't inclusive

To solve this,

Replace if userAge > 20 with userAge > 19

So that, the else

The else condition which prints "I am a teenager" checks if age is 19, 18, 17, 16....

6 0
2 years ago
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