<span>Shared memory buffering would work best. This would give the ports the best allocation of resources, using only those that are the most active and best allocated for the size of the frames being transmitted in the current traffic. In addition, any port can store these frames, instead of being specifically allocated as per other types of memory buffering.</span>
It would take 2 consultants 30 hours to create a slide deck of 120 slides.
Explanation:
Rate of slide making by one consultant- 2 slides per hour
Target- 120 slides
2 consultants are employed in the job-
Since 2 consultants are employed in the job, total rate of making slides per hour would be 4 slides/hour (2*2 slides/hour)
Time required to complete 120 slides= total slides/rate of doing slides per hour
Substituting the values, we get
Time required= 120/4= 30 hours
Hence, it would take 30 hours for 2 consultants to create a slide deck of 120 slides.
The simulation, player 2 will always play according to the same strategy.
Method getPlayer2Move below is completed by assigning the correct value to result to be returned.
Explanation:
- You will write method getPlayer2Move, which returns the number of coins that player 2 will spend in a given round of the game. In the first round of the game, the parameter round has the value 1, in the second round of the game, it has the value 2, and so on.
#include <bits/stdc++.h>
using namespace std;
bool getplayer2move(int x, int y, int n)
{
int dp[n + 1];
dp[0] = false;
dp[1] = true;
for (int i = 2; i <= n; i++) {
if (i - 1 >= 0 and !dp[i - 1])
dp[i] = true;
else if (i - x >= 0 and !dp[i - x])
dp[i] = true;
else if (i - y >= 0 and !dp[i - y])
dp[i] = true;
else
dp[i] = false;
}
return dp[n];
}
int main()
{
int x = 3, y = 4, n = 5;
if (findWinner(x, y, n))
cout << 'A';
else
cout << 'B';
return 0;
}
This is called Real time processing. A Transaction Processing System (TPS) is a kind of data framework that gathers, stores, adjusts and recovers the information exchanges of an undertaking. Exchange handling frameworks additionally endeavor to give unsurprising reaction times to demands, despite the fact that this is not as basic with respect to continuous frameworks.
Answer:
Informal information
Explanation:
The informal information system is employee based system design to meet personnel and vocational needs and to help in the solution of work-related problems. it also funnels information upward through indirect channels.
However, one of the most important reasons for why informal communication is critical to businesses is that it allows employees to give feedback to their superiors.
Thus, the informal or grapevine communication promotes social relationship among the participants. It helps to build up unity, integrity and solidarity among them and boosts up their morale. Grapevine or informal communication is faster than the formal communication.