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Rina8888 [55]
2 years ago
10

there are four stage of the product life cycle. during which of these stages do you think is the best time for a company to purc

hase an emerging technology? explain your answer
Computers and Technology
2 answers:
Alisiya [41]2 years ago
7 0

Maturity Stage – During the maturity stage, the product is established and the aim for the manufacturer is now to maintain the market share they have built up. This is probably the most competitive time for most products and businesses need to invest wisely in any marketing they undertake. They also need to consider any product modifications or improvements to the production process which might give them a competitive advantage. i think this would be the best time for the company to purchase an emerging technology.

aivan3 [116]2 years ago
6 0

Answer:

The maturity stage of product life cycle

Explanation:

There are four stages of a product life cycle which are:

  • Introduction stage: as this stage the product is introduced into the market in commercial quantity after it has been produced/manufactured in the industry
  • Growth stage: at this stage the product is beginning to get much customers unlike the introduction stage and at this stage the product have started carving a niche for itself in the open market.
  • The MATURITY stage : at this stage the product is well settled in the market and the introduction of emerging technology to keep the pace up with other competitors is highly needed
  • The decline stage : at this stage if the maturity stage is not properly managed the decline stage will set in leading o failure in business

The maturity stage is a very critical stage of every product life cycle

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For the (pseudo) assembly code below, replace X, Y, P, and Q with the smallest set of instructions to save/restore values on the
Dimas [21]

Answer:

Explanation:

Let us first consider the procedure procA; the caller in the example given.

  Some results: $s0,$s1,$s2, $t0,$t1 and $t2 are being stored by procA. Out of these registers, few registers are accessing by procA after a call to procB. But, procB might over-write these registers.

       Thus, procA need to save some registers into stack first before calling procB, .

      only $s1,$t0 and $t1 are being used after return from procB in the given example,

       Caller saves and restores only values in $t0-$t9, according to MIPS guidelines for caller-saved and callee-saved registers, .

       Thus, procA needs to save only $t0 and $t1.

    jal instruction overwrites the register $ra by writing the address, to which the control should jump back, after completing the instructions of procB, when procB is called,.

       Therefore, procA also need to save $ra into stack.

 ProcA is writing new values into $a0,$a2, procA must save $a0 and $a1 first before calling procB, .

     In the given example, after return from procB, only $a0 is being used. It is therefore enough to save $a0.

   Also, procA needs to save frame pointer, which points the start of the stack space for each procedure.

       Generally, as soon as the procedure begins, frame pointer is set to the current value of the stack pointer,.

Let us consider the procedure procB; the callee in the given example.

 The callee is responsible for saving values in $s0-$s7 and restoring them before returning to caller, this is according to MIPS guidelines for caller-saved and callee-saved registers,

   procB is expected to over-write the registers $s2 and $t0. Nonetheless, in the first two lines, procB might over-write the registers $s0 and $s1.

   Thus, procB is responsible for saving and restoring $s0,$s1 and $s2.

X:

We need to create space for 5 values on the stack since procA needs to save $a0,$ra,$t0,$t1 and $fp(frame pointer), . Each value(word) takes 4 bytes.

$sp = $sp – 20 # on the stack, create space for 5 values

sw $a0, 16($sp) # store the result in $a0 into the memory address

               # indicated by $sp+20

sw $ra, 12($sp) # save the second value on stack

sw $t0, 8($sp) # save the third value on stack

sw $t1, 4($sp) # save the fourth value on stack

sw $fp, 0($sp) #  To the stack pointer, save the frame pointer

$fp = $sp      #  To the stack pointer, set the frame pointer

Y:

lw $fp, 0($sp) #  from stack, start restoring values

lw $t1, 4($sp)

lw $t0, 8($sp)

lw $ra, 12($sp)

lw $a0, 16($sp)

$sp = $sp + 20 # decrease the size of the stack

P:

$sp = $sp – 12 #  for three values, create space on the stack

sw $s0, 0($sp) # save the value in $s0

sw $s1, 0($sp) # save the value in $s1

sw $s2, 0($sp) # save the value in $s2

Q:

lw $s0, 0($sp) #  from the stack, restore the value of $s0

lw $s1, 0($sp) #  from the stack, restore the value of $s1

lw $s2, 0($sp) #  from the stack, restore the value of $s2

$sp = $sp + 12 # decrease the stack size

8 0
2 years ago
Jorge saw a computer named Watson on the game show Jeopardy and was surprised at how many answers Watson was able to get correct
KiRa [710]

Answer:

The above statement is FALSE

Augmented reality works with sensor based inputs from the real world.

It is an immersive perception of a real-world environment in which objects existing in the real world are augmented by computer-generated perceptual knowledge, often through multiple sensory modalities like visual, auditory, haptic, somatosensory and olfactory.

Based on the above description

8 0
2 years ago
how write a program to prompt the user for hours and rate per hour using input to computer gross pay Use 35 hours and rate2.75 p
Juli2301 [7.4K]

Answer:

Write a program to prompt the user for hours and rate per hour using input to compute gross pay. Use 35 hours and a rate of 2.75 per hour to test the program (the pay should be 96.25). You should use input to read a string and float() to convert the string to a number. ... #compute gross pay bye hours and rate per hour.

Explanation:

3 0
2 years ago
Create an application named TestSoccerPlayer that instantiates and displays a SoccerPlayer object. The SoccerPlayer class contai
frutty [35]

Answer:

public class TestSoccerPlayer {

   public static void main(String[] args) {

       SoccerPlayer playerOne = new SoccerPlayer("Rinco",9,16,22);

       System.out.println("The player of the season is "+playerOne.getName()+" His Jessey Number is "+playerOne.getJerseyNum()

       +" In the 2019/2020 season he scored and total of "+playerOne.getGoalsScored()+" and "+

               playerOne.getAssists()+" Asists");

   }

}

See the SoccerPlayer class with the feilds and methods (constructor, getter and setters) in the explanation section

Explanation:

public class SoccerPlayer {

   private String name;

   private int jerseyNum;

   private int goalsScored;

   private int assists;

   public SoccerPlayer(String name, int jerseyNum, int goalsScored, int assists) {

       this.name = name;

       this.jerseyNum = jerseyNum;

       this.goalsScored = goalsScored;

       this.assists = assists;

   }

   public String getName() {

       return name;

   }

   public void setName(String name) {

       this.name = name;

   }

   public int getJerseyNum() {

       return jerseyNum;

   }

   public void setJerseyNum(int jerseyNum) {

       this.jerseyNum = jerseyNum;

   }

   public int getGoalsScored() {

       return goalsScored;

   }

   public void setGoalsScored(int goalsScored) {

       this.goalsScored = goalsScored;

   }

   public int getAssists() {

       return assists;

   }

   public void setAssists(int assists) {

       this.assists = assists;

   }

}

5 0
2 years ago
The function below takes a single string parameter: sentence. Complete the function to return everything but the middle 10 chara
dolphi86 [110]

Answer:

def get_middle_ten(sentence):

   ind = (len(sentence) - 12) // 2

   return sentence[ind:ind + 12]

# Testing the function here. ignore/remove the code below if not required

print(get_middle_twelve("abcdefghijkl"))

print(get_middle_twelve("abcdefghijklmnopqr"))

print(get_middle_twelve("abcdefghijklmnopqrst"))

7 0
2 years ago
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