Answer:
The algorithm is as follows;
1. Start
2. Input TeddyBears
3. Input Hours
4. WagebyTeddy = 2 * TeddyBears
5. WagebyHour = 5 * Hours
6. If WagebyHour > WagebyTeddy then
6.1 Print WagebyHour
7. Else
7.1. Print WagebyTeddy
8. Stop
Explanation:
The following variables are used;
TeddyBears -> Number of teddy bears made
Hours -> Number of Hours worked
WagebyTeddy -> Wages for the number of teddy bears made
WagebyHour -> Wages for the number of hours worked
The algorithm starts by accepting input for the number of teddy bears and hours worked from the user on line 2 and line 3
The wages for the number of teddy bears made is calculated on line 4
The wages for the number of hours worked is calculated on line 5
Line 6 checks if wages for the number of hours is greated than wages for the number of bears made;
If yes, the calculated wages by hour is displayed
Otherwise
the calculated wages by teddy bears made is displayed
Answer: c)-the transmission of information and meaning from a sender to a receiver
Explanation: Communication is describes as the transmitting the information along with meaning from source to destination. The source is sender from where the information is sent and receiver is the destination unit to receive the information .Information that is being sent contains structured, organized and meaningful facts and figure.
Other options are not appropriate because information and meaning both are transferred in communication ,data is not transferred in communication as they are raw and unstructured facts and ideas are not conveyed in communication.Thus, the correct option is option(c).
Most word-processing programs allow the user to select a command from the menu to insert a graphic. Clicks in the document where you want your file, choose insert and picture click from file select the image the press open and you picture will become inserted in to the document.
Answer:
See explaination for the details of the answer.
Explanation:
A class is a structured diagram that describes the structure of the system.
It consists of class name, attributes, methods and responsibilities.
A mailbox and an email message has some certain attributes such as, compose, reply, draft, inbox, etc.
See attachment for the Model object classes that might be used in the system implementation to represent a mailbox and an email message.