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Greeley [361]
2 years ago
14

Write a method printShampooInstructions(), with int parameter numCycles, and void return type. If numCycles is less than 1, prin

t "Too few.". If more than 4, print "Too many.". Else, print "N: Lather and rinse." numCycles times, where N is the cycle number, followed by "Done.". End with a newline. Example output with input 2: 1: Lather and rinse. 2: Lather and rinse. Done. Hint: Declare and use a loop variable. import java.util.Scanner; public class ShampooMethod { /* Your solution goes here */ public static void main (String [] args) { Scanner scnr = new Scanner(System.in); int userCycles; userCycles = scnr.nextInt(); printShampooInstructions(userCycles); } }
Computers and Technology
1 answer:
iogann1982 [59]2 years ago
4 0

Answer:

import java.util.Scanner;

public class nu3 {

   public static void main(String[] args) {

       Scanner in = new Scanner(System.in);

       System.out.println("Enter number of cycles");

       int numCycles = in.nextInt();

       //Call the method

       printShampooInstructions(numCycles);

   }

   public static void printShampooInstructions(int numCycles){

                if (numCycles<1){

              System.out.println("Too few");

          }

          if (numCycles>4){

              System.out.println("Too Many");

          }

          else {

              for (int i = 1;i <= numCycles; i++) {

                  System.out.println( numCycles+ ": Lather and rinse");

                  numCycles--;

              }

              System.out.println("     Done");

          }

   }

}

Explanation:

This is solved using Java programming language

The method printShampooInstructions() is in bold in the answer section

I have also provided a complete program that request user to enter value for number of cycles, calls the method and passes that value to it

The logic here is using if .... else statements to handle the different possible values of Number of cycles.

In the Else Section a loop is used to decrementally print the number of cycles

You might be interested in
Write a method printShampooInstructions(), with int parameter numCycles, and void return type. If numCycles is less than 1, prin
iogann1982 [59]

Answer:

import java.util.Scanner;

public class nu3 {

   public static void main(String[] args) {

       Scanner in = new Scanner(System.in);

       System.out.println("Enter number of cycles");

       int numCycles = in.nextInt();

       //Call the method

       printShampooInstructions(numCycles);

   }

   public static void printShampooInstructions(int numCycles){

                if (numCycles<1){

              System.out.println("Too few");

          }

          if (numCycles>4){

              System.out.println("Too Many");

          }

          else {

              for (int i = 1;i <= numCycles; i++) {

                  System.out.println( numCycles+ ": Lather and rinse");

                  numCycles--;

              }

              System.out.println("     Done");

          }

   }

}

Explanation:

This is solved using Java programming language

The method printShampooInstructions() is in bold in the answer section

I have also provided a complete program that request user to enter value for number of cycles, calls the method and passes that value to it

The logic here is using if .... else statements to handle the different possible values of Number of cycles.

In the Else Section a loop is used to decrementally print the number of cycles

4 0
2 years ago
One subtask in the game is to roll the dice. explain why is roll the dice an abstraction.
LUCKY_DIMON [66]

Answer:

A game is built from a combination of sub-tasks in order to provide the best experience to the user and make sure that the interface is comprises of only the results of the ongoing sub-tasks to provide a higher degree of data abstraction.

Data abstraction refers to the process of representing the essential information without including the background details. Rolling a dice is preferred to be a sub-task so that the user only gets to know about the result of the roll and does not have to wait for or anticipate the result. Moreover, a game may consist of n number of sub-tasks so it is not a good idea to include them in the main framework and are preferred to be abstracted.

4 0
2 years ago
What kind of problems could you run into if you format a cell with the wrong format for the data type?
exis [7]
The answer to the following question

<span>What kind of problems could you run into if you format a cell with the wrong format for the data type?

is:

there is a great possibility that your file format won't open because it has the wrong format</span>
8 0
2 years ago
Read 2 more answers
Ishmael would like to capture a selected portion of his screen and then capture actions he preforms on that selected portion. Wh
kompoz [17]

Answer:

Use the Insert Screen .

Explanation:

Remember, on most computer keyboard you'll find a button named "Insert Screen' which functions as a screenshot too. Also, note that if Ishmael is using Windows operating system he should simply do the following;

1. open the window you want to screenshot

2. click the Screenshot button

But to select a part of the screen he would need to use Screen Clipping which would allow him select the part of the window that he wants. ( It screen will look opaque)

3. the pointer would change to a cross, then he should press and hold the left mouse button and drag to select the part of the screen that he wants to capture.

5 0
2 years ago
A(n) ______ consists of programs designed to make users more productive and/or assist them with personal tasks.
Vinil7 [7]

Answer:

Application Programs

Explanation:

Unlike the system software which interacts with the computer’s hardware to operate, the application software is designed purposely for the end users. They include programs like Word, browsers, and many other programs that we interact with every day to assist us achieve our daily tasks. We install application software according to what we want them to do for us.

3 0
2 years ago
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