<u>Answer:</u>
<em>int fNumber,scndNumber = -1, </em>
<em>dup = 0;
</em>
<em>do {
</em>
<em>cin >> fNumber;
</em>
<em>if ( scndNumber == -1) {
</em>
<em>scndNumber = fNumber;
</em>
<em>}
</em>
<em>else {
</em>
<em>if ( scndNumber == fNumber )
</em>
<em>duplicates++;
</em>
<em>else
</em>
<em>scndNumber = fNumber;
</em>
<em>}
</em>
<em>} while(fNumber > 0 ); </em>
<em>cout << dup;
</em>
<u>Explanation:</u>
Here three variables are declared to hold the first number which is used obtain all the inputs given by the user, second number to hold the value of <em>last encountered number and “dup” variable to count the number of duplicate values.</em>
<em>“Do-while”</em> loop help us to get the input check whether it is same as previous input if yes then it <em>adds to the duplicate</em> value otherwise the new previous value if stored.
Answer: If two different station are addressed with the same hardware address then there are chances of occurrence of the failure in the network at irregular intervals.The failure or error will occur because of the both the devices are seen as one by the network due to same address.
An intelligent network system id used ,it can identify the error can help in the prevention of the failure.Other option for configuring the situation is assigning the MAC(media access control)address to devices which are unique in nature thus, no device can have same address.
Answer:
- #include <stdio.h>
- int main()
- {
- const double piVal = 3.14159;
- double sphereVolume = 0.0;
- double sphereRadius = 0.0;
-
- sphereRadius = 1.0;
- sphereVolume = 4.0/ 3.0 * piVal * sphereRadius * sphereRadius * sphereRadius;
-
-
- printf("Sphere volume: %lf\n", sphereVolume);
- return 0;
- }
Explanation:
Firstly we can identify the formula to calculate volume of sphere which is
Volume = 4/3
With this formula in mind, we can apply this formula to calculate the volume of sphere in Line 10. This is important to perform floating-point division 4.0/3.0 to ensure the resulting value is a floating value as well. Since we have been given piVal and sphereRadius, we can just multiply the result of floating-point division with piVal and sphereRadius and get the sphereVolume value.
At last, display the sphere volume using printf method (Line 13).
Answer:
function validateForm(event)
{
event.preventDefault();
var phoneNumber = form.phoneNumber.value;
var userName = form.userName.value;
if(phoneNumber.length!=10)
console.log("Phone Number is Invalid");
if(userName.length<11)
console.log("User Name is Invalid");
}