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coldgirl [10]
2 years ago
12

A thumbtack that is tossed can land point up or point down. The probability of a tack landing point up is 0.2. A simulation was

conducted in which a trial consisted of tossing 5 thumbtacks and recording the number of thumbtacks that land point up. Many trials of the simulation were conducted and the results are shown in the histogram.
Based on the results of the simulation, which of the following is closest to the probability that at least 2 thumbtacks land pointing up when 5 thumbtacks are tossed?

A 0.09

B 0.19

C 0.28

D 0.72

E 0.91

Mathematics
2 answers:
sweet-ann [11.9K]2 years ago
8 0

Answer:

Option C: 0.28

Step-by-step explanation:

This is a binomial probability distribution problem.

Now, we want to find the probability that at least 2 thumbtacks land pointing up when 5 thumbtacks are tossed. This is written as;

P(X ≥ 2) = P(2) + P(3) + P(4) + P(5)

From the histogram;

P(5) = 0.02

P(4) = 0.02

P(3) = 0.05

P(2) = 0.19

Thus;

P(X ≥ 2) = 0.19 + 0.05 + 0.02 + 0.02

P(X ≥ 2) = 0.28

Delvig [45]2 years ago
7 0

Answer:

0.28

Step-by-step explanation:

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A player of a video game is confronted with a series of four opponents and an 80% probability of defeating each opponent. Assume
mixer [17]

Answer:

(a) 0.4096

(b) 0.64

(c) 0.7942

Step-by-step explanation:

The probability that the player wins is,

P(W)=0.80

Then the probability that the player losses is,

P(L)=1-P(W)=1-0.80=0.20

The player is playing the video game with 4 different opponents.

It is provided that when the player is defeated by an opponent the game ends.

All the possible ways the player can win is: {L, WL, WWL, WWWL and WWWW)

(a)

The results from all the 4 opponents are independent, i.e. the result of a game played with one opponent is unaffected by the result of the game played with another opponent.

The probability that the player defeats all four opponents in a game is,

P (Player defeats all 4 opponents) = P(W)\times P(W)\times P(W)\times P(W)=[P(W)]^{4} =(0.80)^{4}=0.4096

Thus, the probability that the player defeats all four opponents in a game is 0.4096.

(b)

The probability that the player defeats at least two opponents in a game is,

P (Player defeats at least 2) = 1 - P (Player losses the 1st game) - P (Player losses the 2nd game) = 1-P(L)-P(WL)

                                    =1-(0.20)-(0.80\times0.20)\\=1-0.20-0.16\\=0.64

Thus, the probability that the player defeats at least two opponents in a game is 0.64.

(c)

Let <em>X</em> = number of times the player defeats all 4 opponents.

The probability that the player defeats all four opponents in a game is,

P(WWWW) = 0.4096.

Then the random variable X\sim Bin(n=3, p=0.4096)

The probability distribution of binomial is:

P(X=x)={n\choose x}p^{x} (1-p)^{n-x}

The probability that the player defeats all the 4 opponents at least once is,

P (<em>X</em> ≥ 1) = 1 - P (<em>X</em> < 1)

             = 1 - P (<em>X</em> = 0)

             =1-[{3\choose 0}(0.4096)^{0} (1-0.4096)^{3-0}]\\=1-[1\times1\times (0.5904)^{3}\\=1-0.2058\\=0.7942

Thus, the probability that the player defeats all the 4 opponents at least once is 0.7942.

3 0
2 years ago
Which is greater 3.6 m or 36 cm?
WARRIOR [948]

Answer:

36

Step-by-step explanation:

36 is greater than 3.6

7 0
2 years ago
Read 2 more answers
The length of time a full length movie runs from opening to credits is normally distributed with a mean of 1.9 hours and standar
Llana [10]

Answer:

a) The probability that a random movie is between 1.8 and 2.0 hours = 0.2586.

b) The probability that a random movie is longer than 2.3 hours is 0.0918.

c) The length of movie that is shorter than 94% of the movies is 1.4 hours

Step-by-step explanation:

In the above question, we would solve it using z score formula

z = (x-μ)/σ, where x is the raw score, μ is the population mean, and σ is the population standard deviation

a) A random movie is between 1.8 and 2.0 hours

z = (x-μ)/σ,

x1 = 1.8,

x2 = 2.0

μ is the population mean = 1.9

σ is the population standard deviation = 0.3

z1 = (1.8 - 1.9)/0.3

z1 = -1/0.3

z1 = -0.33333

Using the z score table

P(z1 = -0.33) = 0.3707

z2 = (2.0 - 1.9)/0.3

z1 = 1/0.3

z1 = 0.33333

p(z2 = 0.33) = 0.6293

= P(- 0.33 ≤ z ≤ 0.33)

= 0.6293 - 0.3707

= 0.2586

The probability that a random movie is between 1.8 and 2.0 hours = 0.2586

b) A movie is longer than 2.3 hours

z = (x-μ)/σ,

x1 = 2.3

μ is the population mean = 1.9

σ is the population standard deviation = 0.3

z = (2.3 - 1.9)/0.3

z = 4/0.3

z = 1.33333

P(z = 1.33) = 0.90824

P(x>2.3) = = 1 - 0.90824

= 0.091759

≈ 0.0918

The probability that a random movie is longer than 2.3 hours is 0.0918.

3) The length of movie that is shorter than 94% of the movies.

z = (x-μ)/σ

Probability (z ) = 94% = 0.94

Movie that is shorter than 0.94

= P(1 - 0.94) = P(0.06)

Finding the P (x< 0.06) = -1.555

≈ -1.56

μ is the population mean = 1.9

σ is the population standard deviation = 0.3

-1.56 = (x - 1.9)/ 0.3

Cross multiply

-1.56 × 0.3 = x - 1.9

- 0.468 + 1.9 = x

= 1.432 hours

≈ 1.4 hours

Therefore, the length of movie that is shorter than 94% of the movies is 1.4 hours

5 0
2 years ago
Jim wants to start investing in bonds. He checks with two brokers to ask them for suggestions of bonds to buy. Broker J, who cha
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I agree with the given answer because of the gain or loss on retirement of bonds = book value of bonds - the amount paid to the bondholders
8 0
2 years ago
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Regular pentagonal tiles and triangular tiles are arranged in the pattern shown. The pentagonal tiles are all the same size and
professor190 [17]
First of all you have to find the missing measurements. The actual measurements for the angles in the hexagon are not given, but they give you an expression. You have to solve for x first so that you can plug it in and find the angle measurement. You have to equal the two sides that are given to you like this: 20x+48=33x+9. You solve for x and then plug it into each angle measurement. This should give you 108. Since it is a regular hexagon all of the sides are equal. If you look at the angle at the top of the hexagon you'll see two triangles and the angle. Since it lies on a straight line, it is all equal to 180. You already have the angle measurement of the hexagon and are missing the triangles. So 180-108=72. 72 is the missing part of the angle. You divide this by 2 in order to find each triangle angle measurements. the answer is 36 degrees. 
7 0
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