Answer: Evan just used the process of metacognition.
Explanation: Evan decided to come over the disappointment that he had and consider what would be beneficial for him. He considered giving more importance to his passion for music and not the position. He came aware after thinking of the opportunity of learning that he would have in the band that he was selected in and thus decided to pursue it. He rethought his decision of quitting music and accepted what he was getting. This process of coming aware of the thoughts is known as metacognition.
Answer:The misinformation effect
Explanation:The misinformation effect refers to when a new post event Information is introduced to us and then tends to interfere with our ability to effectively recall the memory of the original event. No matter how small an information is but when you hear a new information you may find it interfering with what you actual remember about what happened when you actual encountered a particular situation. The misinformation effect may lead to incorrect memories and false statements
It shows that our memories can be manipulated easily which increases a concern in realiability of our memories.
"Afterwards, the researchers notice that participants who were told the discussion was an argument were more likely to falsely report that the people in the video were yelling, frowning, and getting angry. " This is the evidence of the misinformation effect.
Explanation:
<em>Any</em><em> </em><em>four</em><em> </em><em>differences</em><em> </em><em>between</em><em> </em><em>stupa</em><em> </em><em>style</em><em> </em><em>and</em><em> </em><em>shikhar</em><em> </em><em>style</em><em> </em><em>are</em><em>;</em>
- <em>Stupa</em><em> </em><em>style</em><em> </em><em>are</em><em> </em><em>mainly</em><em> </em><em>a</em><em> </em><em>Buddhist</em><em> </em><em>style</em><em> </em><em>of</em><em> </em><em>architecture</em><em> </em><em>and</em><em> </em><em> </em><em>Shikhar</em><em> </em><em>style</em><em> </em><em>are</em><em> </em><em>mainly</em><em> </em><em>style</em><em> </em><em>of</em><em> </em><em>architecture</em><em> </em><em>of</em><em> </em><em>hindu</em><em>.</em>
- <em>The</em><em> </em><em>stupa</em><em> </em><em>have</em><em> </em><em>single</em><em> </em><em>towering</em><em> </em><em>but</em><em> </em><em>shikhar</em><em> </em><em>style</em><em> </em><em>has</em><em> </em><em>many</em><em> </em><em>towering</em><em>. </em>
- <em>Various</em><em> </em><em>Buddhist</em><em> </em><em>statues</em><em> </em><em>are</em><em> </em><em>kept</em><em> </em><em>in</em><em> </em><em>it</em><em> </em><em>where</em><em> </em><em>as</em><em> </em><em>various</em><em> </em><em>gods</em><em> </em><em>atatues</em><em> </em><em>are</em><em> </em><em>kept</em><em> </em><em>in</em><em> </em><em>shikhar</em><em> </em><em>style</em><em>. </em>
- <em>Most</em><em> </em><em>Buddhist</em><em> </em><em>use</em><em> </em><em>it</em><em> </em><em>to</em><em> </em><em>meditate</em><em> </em><em>and</em><em> </em><em>perform</em><em> </em><em>religious</em><em> </em><em>performance</em><em> </em><em>whereas</em><em> </em><em>hindus</em><em> </em><em>use</em><em> </em><em>the</em><em> </em><em>shikhar</em><em> </em><em>style</em><em> </em><em>architecture</em><em> </em><em>for</em><em> </em><em>performing</em><em> </em><em>various</em><em> </em><em>religious</em><em> </em><em>performance</em><em>. </em>
<em>hope</em><em> </em><em>it helps</em><em>.</em><em>.</em><em>.</em><em>.</em>
<em>Respect</em><em> </em><em>Nepalese</em><em> </em><em>architecture</em><em>.</em><em>.</em><em> </em><em>and</em><em> </em><em>love</em><em> </em><em>it</em><em>.</em>
<span>Traditionally, the individuals that would be the most concerned about the explosion of violent video games that children are exposed to today are the parents of the children. This would be simply because the parents are responsible for the up bringing of this generation of children and most parents are aware of this responsibility. This results in a hyper vigilance in parents around the world when it comes to exposure to violence, including within video games.</span>