Answer:
Hackers frequently spend long hours examining the types and structures of targeted systems because they must use guile, or fraud to bypass the controls placed on information owned by someone else.
Explanation
The perception of a hacker has evolved over the years.
- The traditional hacker profile was a male, aged 14 to 18.
- 76% of hackers are men whose ages are between 14 years (8%) to 50 (11%). The average age is 35 years (43%).
- A hacker is persevering, patient, creative, bright and having a passion for what he does.
- Hackers today can be expert or novices.
- The experts create the software and schemes to attack computer systems.
- While the novices merely use software created by the experts.
Answer:
B. The storage structure requires a clock input.
Explanation:
Logic circuits are circuits in electronics that give output based on the logic gate principle and its inputs. It can be a sequential logic circuit or a combinational logic circuit.
Decoders RS latches are combinational logic circuits because they both comprise of a combination of several sequential circuits to make their systems. The difference between decoders and RS latches is that the RS is a storage structure which is made up of flip-flops which require a clock input
Answer:
The correct answer to the following question will be Option B (ROM).
Explanation:
Bootstrap is the programming which initializes the OS during initialization. The bootstrap loader creates small operator programs that connect and monitor the various computer hardware components.
ROM is Read-only memory, which will be used to hold a computer's start-up commands, also recognized as firmware.
No other method was used to help save system startup. ROM, then, is the right answer.
Explanation:
Kendall should report the email as scam and delete email instead of forwarding it. She should also run her virus protection software as these kind of emails on the Internet are mostly Fraud and can contain virus so the user should avoid them.
Answer:
A game is built from a combination of sub-tasks in order to provide the best experience to the user and make sure that the interface is comprises of only the results of the ongoing sub-tasks to provide a higher degree of data abstraction.
Data abstraction refers to the process of representing the essential information without including the background details. Rolling a dice is preferred to be a sub-task so that the user only gets to know about the result of the roll and does not have to wait for or anticipate the result. Moreover, a game may consist of n number of sub-tasks so it is not a good idea to include them in the main framework and are preferred to be abstracted.