<span>A touch screen gives response and acts simply with a touch on the screen area. Reflective screen is not a basic type of touch screen. The reflection can be reduced for the touch screen when it is combined with the LCD and the screen still be very visible. These screens can be anti glare and safe to the eyes.</span>
Answer:
b
Explanation:
First, we need to initialize the classifier.
Then, we are required to train the classifier.
The next step is to predict the target.
And finally, we need to evaluate the classifier model.
You will find different algorithms for solving the classification problem. Some of them are like decision tree classification etc.
However, you need to know how these classifier works. And its explained before:
You need to initialize the classifier at first.
All kinds of classifiers in the scikit-learn make use of the method fit(x,y) for fitting the model or the training for the given training set in level y.
The predict(x) returns the y which is the predicted label.And this is prediction.
For evaluating the classifier model- the score(x,y) gives back the certain score for a mentioned test data x as well as the test label y.
Answer:
- #include <stdio.h>
- int main()
- {
- const double piVal = 3.14159;
- double sphereVolume = 0.0;
- double sphereRadius = 0.0;
-
- sphereRadius = 1.0;
- sphereVolume = 4.0/ 3.0 * piVal * sphereRadius * sphereRadius * sphereRadius;
-
-
- printf("Sphere volume: %lf\n", sphereVolume);
- return 0;
- }
Explanation:
Firstly we can identify the formula to calculate volume of sphere which is
Volume = 4/3
With this formula in mind, we can apply this formula to calculate the volume of sphere in Line 10. This is important to perform floating-point division 4.0/3.0 to ensure the resulting value is a floating value as well. Since we have been given piVal and sphereRadius, we can just multiply the result of floating-point division with piVal and sphereRadius and get the sphereVolume value.
At last, display the sphere volume using printf method (Line 13).
The answer in the blank is files for they exist in the computer that are responsible to hold or collect different types of application that could contribute in arranging them in order or showing classifications or simply storing them to put them in one place. This is essential to the computer for they are responsible in putting them in place and showing organization.