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diamong [38]
2 years ago
11

Which statement correctly describes an adaptive score?

Computers and Technology
2 answers:
d1i1m1o1n [39]2 years ago
5 0

B. An adaptive score changes in response to player actions in the game.

it <em>could</em> be D. if the context was in a musical score...like an orchestra...I think that's just there to be funny

Aleks [24]2 years ago
5 0
B. An adaptive score changes in response to player actions in the game.
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While adding voices to an animation, what kind of room should you choose?
MrRissso [65]

Answer:

A. A quiet room

Explanation:

Because if you open the windows the will be noise

a huge room will echoe

a room with air conditioning will make noise

7 0
2 years ago
Consider the following scenario: "You are an assistant to the accounting manager for a small company that sells sports equipment
Rzqust [24]

Answer:

1. Microsoft Excel helps data analysis through different spreadsheet queries and operations options.

2. Input data to the analysis of sales by product is required for the development of formula and extracting results.

3. The information of data source and frequency of report is required to start the work.

Explanation:

1. Microsoft Excel tool can be used to calculate the results of equipment. Obtained results can be displayed in charts and graphs from the excel.

2. Information like the quantity of sold items, remaining items are required to produce accurate, useful analysis.

Before starting assignment accounting manager will be asked the following questions.

1) Where does the input data come from?

2) Is analysis required on a daily basis or once for all provided data?

3) Is Summary is in the form of tabular data, Graphical data, or Both?

4 0
2 years ago
What is a commonly publicized password sql injection string?
aleksley [76]
The strings "or 1=1" and ""or ''=''"  can be commonly used to trick an SQL WHERE clause into becoming true.

So if you specify <span>' or ''=' as a password, you can log in if the query string would be:

</span><span>select username,pass from users where username='you' and password='' or ''='<span>' limit 0,1;</span></span>
7 0
2 years ago
Animated graphics that are displayed on the screen after a set of time when the computer is unattended.​
yan [13]

Answer:

Tab b. CTRL+A c. Alt d. Enter 18. Animated graphics that are displayed on the screen after a set of time when the computer is unattended. a. Screen Saver b. Title Bar c. Scroll Bar d.

Explanation:

Tab b. CTRL+A c. Alt d. Enter 16. Animated graphics that are displayed on the screen after a set of time when the computer is unattended

Computer-generated motion graphics[edit]. Before computers were widely available, motion graphics were costly and time-consuming, limiting their use to high-budget filmmaking and ...

7 0
1 year ago
Describe a strategy for avoiding nested conditionals. Give your own example of a nested conditional that can be modified to beco
Alex787 [66]

Answer:

One of the strategies to avoid nested conditional is to use logical expressions such as the use of AND & operator.

One strategy is to use an  interface class with a method. That method can be created to be used for a common functionality or purpose. This is also called strategy design pattern. You can move the chunk of conditional statement to that method. Then each class can implement that interface class and use that shared method according to their own required task by creating objects of sub classes and call that common method for any such object. This is called polymorphism.

Explanation:

Nested conditionals refers to the use of if or else if statement inside another if or else if statement or you can simply say a condition inside another condition. For example:

if( condition1) {  

//executes when condition1 evaluates to true

  if(condition2) {

//executes when condition1  and condition2 evaluate to true

  }  else if(condition3) {

 //when condition1 is true and condition3 is true

} else {

 //condition1  is true but neither condition2 nor conditions3 are true

}  }

The deeply nested conditionals make the program difficult to understand or read if the nested conditionals are not indented properly. Also the debugging gets difficult when the program has a lot of nested conditionals.

So in order to avoid nested conditionals some strategies are used such as using a switch statement.

Here i will give an example of the strategies i have mentioned in the answer.

Using Logical Expressions:

A strategy to avoid nested conditionals is to use logical expressions with logical operators such as AND operator. The above described example of nested conditionals can be written as:

if(condition1 && condition2){  //this executes only when both condition1 and condition2 are true

} else if(condition1 && condition3) {

this executes only when both condition1 and condition3 are true

} else if(condition1 ){

//condition1  is true but neither condtion2 nor condtion3 are true  }

This can further be modified to one conditional as:

if(!condition3){

// when  condition1 and condition2 are true

}

else

// condition3 is true

Now lets take a simple example of deciding to go to school or not based on some conditions.

if (temperature< 40)

{

   if (busArrived=="yes")

   {

       if (!sick)

       {

           if (homework=="done")

           {

               printf("Go to school.");

           }

       }                    

   }

}

This uses nested conditionals. This can be changed to a single conditional using AND logical operator.

if ((temperature <40) && (busArrived=="yes") &&

(!sick) && (homework=="done"))

{    cout<<"Eligible for promotion."; }

The second strategy is to use an interface. For example you can

abstract class Shape{

//declare a method common to all sub classes

  abstract public int area();

// same method that varies by formula of area for different shapes

}

class Triangle extends Shape{

  public int area() {

     // version of area code for Triangle

return (width * height / 2);

  }

}

class Rectangle extends Shape{

  public int area() {

     // version of area code for Rectangle

    return (width * height)

  }

}

// Now simply create Rectangle or Triangle objects and call area() for any such object and the relevant version will be executed.

4 0
2 years ago
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