The windows tool of weapon of choice that Carrie will use to troubleshoot the server is Powershell. All those GUI consoles built by Microsoft for Windows, by default, execute Powershell commands behind the scenes. Every possible thing that Carrie can do with the physical server can easily be accessible through Powershell's command line interface
Further Explanation
I would honestly say that there are a few available tools that Carrie can use, but the best tool is the inbuilt Windows Powershell. As Powershell continues to extend its purpose and usefulness, Microsoft, on the other hand, continues to use Powershell's capability to develop more cmdlets for products like Windows Servers.
Everything that can be done in a GUI environment can be done in Powershell. Carrie should be able to use Powershell to run things more efficiently from the command line without stepping a foot on the physical server. She will only need to access the server from her desk remotely, run a few commands, and that is it. Powershell command line is so powerful; it carries with it every troubleshooting pack that you can think about.
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Answer:
Answer is in the provided screenshot! This was a lot of fun to make!
Explanation:
We need to create a new Array which has to be the size of amount * original - as we now that we are going to have that many elements. Then we just iterate through all the values of the new array and set them equal to each of the elements in order.
Ignore the code in my main function, this was to print to the terminal the working code - as you can see from the output at the bottom!
Solution:
In the game Singularity, broken objects can be restored to their original condition by reversing time. This is an example of which time element of player adjustment.
Thus the required answer is player adjusted.
Answer:
<u>The total time elapsed from the time a bit is created (from the original analog signal at Host A) until the bit is decoded (as part of the analog signal at Host B is </u><u>25.11 ms</u>
Explanation:
Host A first converts the analog signal to a digital 64kbps stream and then groups it into 56-byte packets. The time taken for this can be calculated as:
time taken 1= 
= (56 x 8) bits / 64 x 10³ bits/s
= 7 x 10⁻³s
time taken 1= 7 ms
The transmission rate of the packet from Host A to Host B is 4 Mbps. The time taken to transfer the packets can be calculated as:
time taken 2= (56 x 8) bits / 4 x 10⁶ bits/s
= 1.12 x 10⁻⁴ s
time taken 2= 112 μs
The propagation delay is 18 ms.
To calculate the total time elapsed, we need to add up all the time taken at each individual stage.
<u />
<u> = Time taken 1 + Time taken 2 + Propagation Delay</u>
= 7 ms + 112 μs + 18 ms
= 0.025112 s
= 25.11 ms