The graph shows that x never becomes < 0. In other words the point (-1,0) is not part of the graph. So D is your only answer.
Answer:
the answer is $5,000
Step-by-step explanation:
the question is asking what the initial value of the painting is and in the equation, they are trying to find out how much the painting will cost after t years. the 1.098 is how much the painting decreases each year and it is being multiplied by &5000 so $5000 is the original value of the painting.
Answer:
The time of a commercial airplane is 280 minutes
Step-by-step explanation:
Let
x -----> the speed of a commercial airplane
y ----> the speed of a jet plane
t -----> the time that a jet airplane takes from Vancouver to Regina
we know that
The speed is equal to divide the distance by the time
y=2x ----> equation A
<u><em>The speed of a commercial airplane is equal to</em></u>
x=1,730/(t+140) ----> equation B
<u><em>The speed of a jet airplane is equal to</em></u>
y=1,730/t -----> equation C
substitute equation B and equation C in equation A
1,730/t=2(1,730/(t+140))
Solve for t
1/t=(2/(t+140))
t+140=2t
2t-t=140
t=140 minutes
The time of a commercial airplane is
t+140=140+140=280 minutes
Answer:
- hexahedron: triangle or quadrilateral or pentagon
- icosahedron: quadrilateral or pentagon
Step-by-step explanation:
<u>Hexahedron</u>
A hexahedron has 6 faces. A <em>regular</em> hexahedron is a cube. 3 square faces meet at each vertex.
If the hexahedron is not regular, depending on how those faces are arranged, a slice near a vertex may intersect 3, 4, or 5 faces. The first attachment shows 3- and 4-edges meeting at a vertex. If those two vertices were merged, then there would be 5 edges meeting at the vertex of the resulting pentagonal pyramid.
A slice near a vertex may create a triangle, quadrilateral, or pentagon.
<u>Icosahedron</u>
An icosahedron has 20 faces. The faces of a <em>regular</em> icosahedron are all equilateral triangles. 5 triangles meet at each vertex.
If the icosahedron is not regular, depending on how the faces are arranged, a slice near the vertex may intersect from 3 to 19 faces.
A slice near a vertex may create a polygon of 3 to 19 sides..