Answer:
The distance between the two playing pieces is of 6.4 units.
Step-by-step explanation:
Suppose we have two points:


The distance between these points is:

Distance between:
A(-2,3) and B(3,-1)

The distance between the two playing pieces is of 6.4 units.
<span>To minimize the perimeter you should always have a square.
sqrt(289) = 17
The dimensions should be 17 X 17
To see , try starting at length 1, and gradually increase the length.
The height decreases at a faster rate than the length increases, up until you reach a square.
Or if you want to use algebra, Say the width is 17-x
Then the length is 289/(17-x)
Now, this is bigger than 17+x, as shown here:
289/(17-x) > 17+x
289 > 289 - x^2
which is true.
so the perimeter would be bigger than 2 * (17- x + 17 + x) = 2 * (2 * 17) = 4 * 17
Again, the dimensions should be a square. 17 X 17.</span>
The best way to randomly choose the 100 families would be to allow a random number generator to come up with 100 families within a 50 radius of the amusement park.
Using this method would ensure that it is more randomised & not limited to people who come at a specific time or are in a specific area as well as it not be affected by subconscious bias of people when selecting people to survey.
Answer:
177 $
Step-by-step explanation:
20 x8 = 160
3x3= 9
4x2=8
8+9+160= 177