Answer:
The purpose of information management is to: design, develop, manage, and use information with insight and innovation. support decision making and create value for individuals, organizations, communities, and societies.
Explanation:
The question is incomplete as the scenarios are not given that were to be matched by the given encryption algorithms.
By finding the question from internet i have attached the image of the scenarios in the form of table and answered below accordingly
<h2>
Answer:</h2>
<u>Scenario A:</u>
Advanced Encryption Standard (AES) is a technique that uses 256-bit cipher texts for encryption process. The data encrypted by AES cannot be attacked and even it cannot be decrypted unless a brute-force search is used through all of possible 256-bit keys.For mobile security it is known as one of the best algorithms.
<u>Scenario B:</u>
Following are the techniques of encryption used for given scenario:
- ECC
- Digital Signature
- AES
- Blowfish
<u>Scenario C:</u>
Following are the techniques of encryption used for given scenario:
<u>Scenario D:</u>
Secure Sockets Layer (SSL) - SSL is a protocol that is commonly-used for managment of the message transmission security over the Internet)
<u>Scenario E:</u>
Advanced Encryption Standard (AES) - AES is an encryption algorithm used by U.S. Government agencies for securing sensitive but unclassified material .
i hope it will help you!
Answer:
The solution is written using Python as it has a simple syntax.
- def getHighScores(gameScores, minScore):
- meetsThreshold = []
- for score in gameScores:
- if(score > minScore):
- meetsThreshold.append(score)
- return meetsThreshold
- gameScores = [2, 5, 7, 6, 1, 9, 1]
- minScore = 5
- highScores = getHighScores(gameScores, minScore)
- print(highScores)
Explanation:
Line 1-8
- Create a function and name it as <em>getHighScores</em> which accepts two values, <em>gameScores</em> and <em>minScore</em>. (Line 1)
- Create an empty list/array and assign it to variable <em>meetsThreshold</em>. (Line 2)
- Create a for loop to iterate through each of the score in the <em>gameScores</em> (Line 4)
- Set a condition if the current score is bigger than the <em>minScore</em>, add the score into the <em>meetsThreshold</em> list (Line 5-6)
- Return <em>meetsThreshold</em> list as the output
Line 11-12
- create a random list of <em>gameScores</em> (Line 11)
- Set the minimum score to 5 (Line 12)
Line 13-14
- Call the function <em>getHighScores()</em> and pass the<em> gameScores</em> and <em>minScore </em>as the arguments. The codes within the function <em>getHighScores()</em> will run and return the <em>meetsThreshold </em>list and assign it to <em>highScores.</em> (Line 13)
- Display <em>highScores</em> using built-in function print().
URL stands for Uniform Resource Locator. It<span> identifies the location of a </span>file<span> on the internet and is used in order the </span><span>web browser to know where to look. </span><span>The entire address www.brainly.com is called the URL.</span><span>
The best method of making the URL easy to understand is creating humam-readable URL.</span>