Answer:
white-hat hacker
Explanation:
The white-hat hacker is also called as ethical hacking. The white hat hacker is the security of the computer in an ethical manner by some experts it specializing in system testing and other test modules of computer is to ensure the security of the information security of an organization.
As Matt is a developer for protecting the Cyber in a company The Matt creates secure management information systems. it divides the new task into the computer So Matt is a white-hat hacker in that organization
Answer:
Explanation:
There many commercial documents or formats to store like image, video, photos, audio file, web page, PDF, presentations, and we can use some tools to store this commercial data, for example, excel, microsoft access, mysql, sql, mongo db, and any tool to manage, store in our data with some structures and big data.
Answer:
Sensitivity Levels
Explanation:
Sensitivity Level is option use in email to inform the recipient that they should exercise discretion in accordance with sharing the content of the message.
Answer: $1,500
Explanation:
The future value of value using simple interest is:
Future value = Value * ( 1 + rate * time)
2,400 = Value * (1 + 15% * 4)
2,400 = Value * 1.6
Value = 2,400 / 1.6
Value = $1,500
Answer:
The solution is written using Python as it has a simple syntax.
- def getHighScores(gameScores, minScore):
- meetsThreshold = []
- for score in gameScores:
- if(score > minScore):
- meetsThreshold.append(score)
- return meetsThreshold
- gameScores = [2, 5, 7, 6, 1, 9, 1]
- minScore = 5
- highScores = getHighScores(gameScores, minScore)
- print(highScores)
Explanation:
Line 1-8
- Create a function and name it as <em>getHighScores</em> which accepts two values, <em>gameScores</em> and <em>minScore</em>. (Line 1)
- Create an empty list/array and assign it to variable <em>meetsThreshold</em>. (Line 2)
- Create a for loop to iterate through each of the score in the <em>gameScores</em> (Line 4)
- Set a condition if the current score is bigger than the <em>minScore</em>, add the score into the <em>meetsThreshold</em> list (Line 5-6)
- Return <em>meetsThreshold</em> list as the output
Line 11-12
- create a random list of <em>gameScores</em> (Line 11)
- Set the minimum score to 5 (Line 12)
Line 13-14
- Call the function <em>getHighScores()</em> and pass the<em> gameScores</em> and <em>minScore </em>as the arguments. The codes within the function <em>getHighScores()</em> will run and return the <em>meetsThreshold </em>list and assign it to <em>highScores.</em> (Line 13)
- Display <em>highScores</em> using built-in function print().