Answer:
Yes, ultraviolet light can turn a rubber into solid due to prolong exposure.
Explanation:
A rubber is a material with an elastic property, causing it to be deform by an external force but takes its shape when the force is removed. Light is an electromagnetic wave which causes the sensation of vision. It transfers energy to a medium during propagation through the medium.
Generally, most light do not cause hardness of a rubber. But an ultraviolet light can cause rubber to become solid over a period of time. This is possible if there is a prolong exposure of the rubber, and because of the evaporation of volatiles in the polymer material. Ultraviolet light are known to cause a rubber to become solid.
Answer:
Q=1005 J
t= 0.67 sec
Explanation:
Lets take condition of room is 1 atm and 25°C.
Heat capacity ,c = 21 J /K.mol
If we assume that air is ideal gas that
P V = n R T



V= 107250 L
At STP number of moles given as

V=22.4 L at S.T.P.

n=4787.94 moles
n= 4.784 Kmoles
So heat required to raise 10°C temperature
Q = n x c x ΔT
Q = 4.78794 x 21 x 10
Q=1004.64 J
Time t
t= Q/P
P= 1.5 KW
t = 1.004.64 /1.5
t= 0.66 sec
We actually don't need to know how far he/she is standing from the net, as we know that the ball reaches its maximum height (vertex) at the net. At the vertex, it's vertical velocity is 0, since it has stopped moving up and is about to come back down, and its displacement is 0.33m. So we use v² = u² + 2as (neat trick I discovered just then for typing the squared sign: hold down alt and type 0178 on ur numpad wtih numlock on!!!) ANYWAY....... We apply v² = u² + 2as in the y direction only. Ignore x direction.
IN Y DIRECTION: v² = u² + 2as 0 = u² - 2gh u = √(2gh) (Sub in values at the very end)
So that will be the velocity in the y direction only. But we're given the angle at which the ball is hit (3° to the horizontal). So to find the velocity (sum of the velocity in x and y direction on impact) we can use: sin 3° = opposite/hypotenuse = (velocity in y direction only) / (velocity) So rearranging, velocity = (velocity in y direction only) / sin 3° = √(2gh)/sin 3° = (√(2 x 9.8 x 0.33)) / sin 3° = 49 m/s at 3° to the horizontal (2 sig figs)
We solve this using special
relativity. Special relativity actually places the relativistic mass to be the
rest mass factored by a constant "gamma". The gamma is equal to 1/sqrt
(1 - (v/c)^2). <span>
We want a ratio of 3000000 to 1, or 3 million to 1.
</span>
<span>Therefore:
3E6 = 1/sqrt (1 - (v/c)^2)
1 - (v/c)^2 = (0.000000333)^2
0.99999999999999 = (v/c)^2
0.99999999999999 = v/c
<span>v= 99.999999999999% of the speed of light ~ speed of light
<span>v = 3 x 10^8 m/s</span></span></span>