A thrust fault is a reverse fault with an extremely high dip (close to 90°). This is the false statement.
Answer: Option D
<u>Explanation:</u>
Faults are the fracture or fracture zone occurring on the rocks. These fractures can travel through the rocks leading to massive destruction. So, depending upon the direction of their travel, the faults can be classified as normal, reverse and strike slip fault. Also, the angle of dip along the fault is one of the important criteria for determining the type of faults.
There is dip-slip fault which has its movement along the vertical fault plane while the strike slip fault will be in horizontal direction. Similarly, an oblique fault will be acting in both vertical and the horizontal direction. So, the fourth statement related to thrust fault is false as in reverse fault or thrust fault the dip will be shallow and not high.
k = spring constant of the spring = 85 N/m
m = mass of the box sliding towards the spring = 3.5 kg
v = speed of box just before colliding with the spring = ?
x = compression the spring = 6.5 cm = 6.5 cm (1 m /100 cm) = 0.065 m
the kinetic energy of box just before colliding with the spring converts into the spring energy of the spring when it is fully compressed.
Using conservation of energy
Kinetic energy of spring before collision = spring energy of spring after compression
(0.5) m v² = (0.5) k x²
m v² = k x²
inserting the values
(3.5 kg) v² = (85 N/m) (0.065 m)²
v = 0.32 m/s
Answer:
Bounce 1 , pass 3, emb2
Explanation:
(By the way I am also doing that question on College board physics page) For the Bounce arrow, since it bumps into the object and goes back, it means now it has a negative momentum, which means a larger momentum is given to the object. P=mv, so the velocity is larger for the object, and larger velocity means a larger kinetic energy which would result in a larger change in the potential energy. Since K=0.5mv^2=U=mgh, a larger potential energy would have a larger change in height which means it has a larger angle θ with the vertical line. Comparing with the "pass arrow" and the "Embedded arrow", the embedded arrow gives the object a larger momentum, Pi=Pf (mv=(M+m)V), it gives all its original momentum to the two objects right now. (Arrow and the pumpkin), it would have a larger velocity. However for the pass arrow, it only gives partial of its original momentum and keeps some of them for the arrow to move, which means the pumpkin has less momentum, means less velocity, and less kinetic energy transferred into the potential energy, and means less change in height, less θangle. So it is Bounce1, pass3, emb2.
Answer:
560 kg m/s
Explanation:
First of all, we have to find the velocity of the runner, which is given by the ratio between the distance covered (400 m) and the time taken (50 s):

And now we can calculate the average momentum of the runner, which is equal to the product between the mass of the runner (70 kg) and its velocity, that we have previously calculated:
